posted on Feb, 13 2015 @ 04:45 PM
Just look at anything in a 3DS Max or Maya 3D view port (just google image 'Maya view port') and build a simple geometric shape, a sphere or
something. Within that view port on your screen you can move the camera view away from that object indefinitely. The space around you only exists
within that view port (dimension), and only when you change coordinates or move to another part of that space and observe it. The computer isn't
going to render it until it needs to, because it would be a waste of energy to render anything that isn't being observed.
Consciousness would be the 'computer' that processes everything that exists. Anyone inside the view port is living in its own dimension, free to
explore a universe without end. There are no walls or edges in that view port (universe). But at the same time, anyone outside of that computer
monitor is outside of the particular space/time within that view port. The view port is encompassed within a greater reality 'outside' of it. Anyone
in the greater reality or dimension is free to look in and observe without anything inside that view port being aware of it. And maybe even translate
themselves within that view port in multiple senses of that word (express themselves in a different form or language they have modeled, move from one
coordinate to another). I do think our universe as well as countless others are models, simulations. That's easy to realize when you look at a
snowflake's natural geometry, the fact we can program bacteria with ones and zeros to do our bidding, and that the human zygote starts out as really
nothing more than blatantly geometric shapes. It's all a very cleverly hidden design by the greater consciousness so we can experience 3 dimensional
so called solidity, with cause and effect, action and reaction, consequences for our actions, laws of physics (math and programming), bodily death,
and experiences that we otherwise wouldn't be able to experience in a reality that is nothing but consciousness and thought (non physical). We
actually need these universe simulations for learning and experience.
Physics says your hand never touches a basketball, or anything else. It's only two invisible forces repelling each other. It's just a program. Where
else is the only place you can do something like this? A simulation built by geometry and programming within your own PC. As silly as it sounds, a
video game is the best way to describe it. Objects are programmed to not walk through other objects, to not fall through the floor, and physics are
programmed into it so a barrel rolls down a hill and over uneven terrain just as it should in 'real' life. Interdimensional beings could so easily
be looking in, observing, throwing in hints or strange messages that seem to appear out of thin air, using some means to traverse within our 'view
port', etc.. It's so difficult and probably impossible for us to realize just how much of true reality we are unaware of. That is, until your bodily
death, or unless you can do what Bob Monroe could do and Thomas Campbell can still do.
If the simulation theory is true, the universe wouldn't even need to have a shape to it. It would be like looking at 3DS Max or a game world and
asking what the shape of the space is inside that view port or screen space where all your character models and objects exist. Within that dimension
of space the objects would seem solid to whatever or who ever exists there, physical, if physics are applied to the scene. To us, it isn't physical
at all. It's just programming, laws (physics), and geometry. What if that's the case with our universe and we just can't be on the outside looking
in, so to speak, to recognize it from such a revealing perspective?
Of course these are just ideas and opinions. Chime in.