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originally posted by: Tardacus
Game developers have learned that people will pay to play broken games,promises of future patches and fixes will keep people paying and playing broken games that never get fixed.
selling broken games and not fixing them is an inexpensive way for the developer to recoup the money they spent making the game and in many cases they actually make a profit from the broken game.
if people stopped rewarding developers for releasing broken games then developers will stop releasing broken games.
Gamers have nobody but themselves to blame for all the crappy and broken games that keep being released.
Lizard Squad is one of the most well-known online hacker groups and has a history of attacking popular video game services. In August, Lizard Squad claimed to have caused disruption to the PlayStation Network , as well as servers run by Blizzard, the company behind World of Warcraft.
In the same month, the group took their campaign one step further by tweeting a bomb threat against Sony executive John Smedley, which forced his flight to be diverted. As Smedley's flight was grounded, the group shared messages discussing 9/11, comparing themselves to ISIS.
But Lizard Squad's hacking campaign against video games didn't end there. They returned in September to wreak havoc against popular games such as Call of Duty, FIFA, Destiny, Madden, and The Sims 4. Yet again, the group (which has claimed to have a handful of members) had proven that they could successfully shut down the online services that video game fans rely on to play their favourite titles.
Hackers don’t take a holiday, it seems.
Hours after Microsoft’s Xbox Live went down earlier today, Sony’s PlayStation Network is now down, too.
Like the earlier incident, the notorious hacker group “Lizard Squad” is claiming responsibility for taking down PlayStation Network on Twitter, saying it has downed both networks with DDoS attacks — basically, intentionally overloading servers by sending a flood of bogus web traffic.