Anyone here a big fan of Dungeon Keeper, or Dungeon Keeper 2? I was a bit too young to remember much about DK1, but I spent hundreds and hundreds of
hours on DK2. That was back in 1999-early 2000's. I still play it every now and then, but have always wanted a DK3. Im sure plenty of other DK fans
also want a DK3.
Long story short, Bullfrog basically closed its doors and merged with EA UK in 2004, effectively shutting down hopes of a DK3. (DK3 was originally
supposed to be called "Dungeon Keeper 3 : War for the Overworld"). Well, fast forward to 2009 and lo and behold, a group of DK fans banded together
and started "War for the Overworld". After going through a few different engines, the team finally settled on the Unity 4 engine in 2012.
Here's what Peter Molyneux, the creator of Dungeon Keeper, has to say about this new crew creating War for the Overworld.
The original DK creator gives this game praise.
So the game got a kickstarter a couple years ago, and was released for alpha/beta (it's currently called the bedrock beta) on Steam. The team
originally thought they could finish the game in 2013 I believe, but decided to push back the final release date to 2014, and now to early 2015. (As
most all games currently on Early Access on Steam....game development goes slower than originally thought).
Anyways, enough rambling, here's one of the latest gameplay videos on youtube, and you can also download the bedrock beta via steam if you want to
play. Note- since the game is still being developed, and is currently in alpha/beta stage, expect some bugs and incomplete work. (It's $25 btw....I
personally like early access, it's like im gambling on the success of a game.)
edit on 7-8-2014 by buni11687 because: (no reason given)
I've played the alpha/beta, but they really only have a few sandbox maps currently. I think they wont release the actual campaign until the final
release. From the looks of it, they seem to have the base of the game 95% complete. I think there's only a few more animations and skins to add until
all the creatures and rooms are complete. There's minor creature confusion/pathfinding issues to, but they're relatively minor. I havent cast many
spells yet though.
However, the sandbox gameplay is virtually the same as DK2, with a few upgrades. There's kind of a spell, traps, and rooms tree that you can unlock
with research in the library. Instead of Warlocks, they're called Cultists now, and they give you points to spend in those, rather than all their
studying going towards spells. (Almost all creature names have been changed, and mostly re-skinned)
Portals are the same, dungeon heart's the same, lairs, workshops, etc.... are nearly the same but with different names/skins. Also, the hatchery
spawns micropiglets (micropiglets haunt your dungeon "in dungeon voice"), instead of chickens.
They are staying really true to the DK series from what I've seen....and that makes me super happy.
edit on 7-8-2014 by buni11687 because: (no
This content community relies on user-generated content from our member contributors. The opinions of our members are not those of site ownership who maintains strict editorial agnosticism and simply provides a collaborative venue for free expression.