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Xbox Live Severs Crashed? Anyone Know What's Wrong?

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posted on Jul, 26 2014 @ 05:18 PM
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I tried logging into my Xbox Live account to play with a friend online, it seems that we both can't get on. I went to it's website and it seems that Xbox Live services have completely crashed and resulted in a lot of errors.

Does anyone know what's going on?

Here's what it's website displays when you try going to support.xbox.com...


Server Error in '/' Application.

Profile is not responding, HResult=0x80171002
Calling LIVE service front door: Profile
for API: PublicReadSettings

Request: ReadSettingsRequest [
TitleId=4293722112
UserId=1
ForUserIdsLen=0
ForUserIds=UInt64[1] [
[0]=2533275009748782
]
SettingIdsLen=0
SettingIds=UInt32[29] [
[0]=268697600
[1]=268697601
[2]=268697604
[3]=268697605
[4]=268697606
[5]=268697658
[6]=268697671
[7]=268705792
[8]=268705793
[9]=268705794
[10]=268705795
[11]=268705796
[12]=268705797
[13]=268705798
[14]=268705799
[15]=268705800
[16]=268705801
[17]=268705802
[18]=268705803
[19]=268705804
[20]=268705805
[21]=1076625425
[22]=1079115841
[23]=1080295439
[24]=1090781248
[25]=1099956290
[26]=1139277891
[27]=1342439435
[28]=1676148804
]
]


Response: null


Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code.

Exception Details: xonline.common.webplatform.livecache.LivecacheResponseException: Profile is not responding, HResult=0x80171002
Calling LIVE service front door: Profile
for API: PublicReadSettings

Request: ReadSettingsRequest [
TitleId=4293722112
UserId=1
ForUserIdsLen=0
ForUserIds=UInt64[1] [
[0]=2533275009748782
]
SettingIdsLen=0
SettingIds=UInt32[29] [
[0]=268697600
[1]=268697601
[2]=268697604
[3]=268697605
[4]=268697606
[5]=268697658
[6]=268697671
[7]=268705792
[8]=268705793
[9]=268705794
[10]=268705795
[11]=268705796
[12]=268705797
[13]=268705798
[14]=268705799
[15]=268705800
[16]=268705801
[17]=268705802
[18]=268705803
[19]=268705804
[20]=268705805
[21]=1076625425
[22]=1079115841
[23]=1080295439
[24]=1090781248
[25]=1099956290
[26]=1139277891
[27]=1342439435
[28]=1676148804
]
]


Response: null



Source Error:

An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below.

Stack Trace:


[LivecacheResponseException: Profile is not responding, HResult=0x80171002
Calling LIVE service front door: Profile
for API: PublicReadSettings

Request: ReadSettingsRequest [
TitleId=4293722112
UserId=1
ForUserIdsLen=0
ForUserIds=UInt64[1] [
[0]=2533275009748782
]
SettingIdsLen=0
SettingIds=UInt32[29] [
[0]=268697600
[1]=268697601
[2]=268697604
[3]=268697605
[4]=268697606
[5]=268697658
[6]=268697671
[7]=268705792
[8]=268705793
[9]=268705794
[10]=268705795
[11]=268705796
[12]=268705797
[13]=268705798
[14]=268705799
[15]=268705800
[16]=268705801
[17]=268705802
[18]=268705803
[19]=268705804
[20]=268705805
[21]=1076625425
[22]=1079115841
[23]=1080295439
[24]=1090781248
[25]=1099956290
[26]=1139277891
[27]=1342439435
[28]=1676148804
]
]


Response: null

]
xonline.common.webplatform.livecache.LcStats.PublicReadSettings(UInt64 targetLivepuid, UInt32[] settings, DateTime& responseTTL) in e:bt533265privateserverlivecacheclientDataLcStats.cs:149
Leet.XboxLive.Profile.SettingsDataAccess.GetPublicGamerProfile(String gamertag, UInt64 targetXuid) in d:TB3131888SourcesproductSharedSourceLeet.XboxLiveProfileSettingsDataAccess.cs:169
Closure_for_GetPublicGamerProfile_458c85f9752a41d3b1e1843db6361fb6.GetPublicGamerProfile_fa2093f434384b1e8b3a622d4cf6579c() +40
Leet.Core.PerformanceCounters.AutoPerformanceCounterBehavior.InvokeMethod(Object component, Action nextCall, ProxiedCallInfo proxiedCallInfo) in d:TB3131888SourcesproductSharedSourceLeet.CorePerformanceCountersAutoPerformanceCounterBehavior.cs:50
proxy_ISettingsDataAccess_f24ea6850bea4d429de94bb9f196f2e8.GetPublicGamerProfile(String , UInt64 ) +167
Leet.Web.Core.Authentication.XboxLiveAuthenticationModule.OnPostAcquireRequestState(HttpContextBase httpContext, IAccountDataAccess accountDataAccess, IConfigurationProvider configurationProvider, IUserInfoCache userInfoCache, ISettingsDataAccess settingsDataAccess) in d:TB3131888SourcesproductSourceWebsitesLeet.Web.CoreAuthenticationXboxLiveAuthenticationModule.cs:115
Leet.Web.Core.Authentication.XboxLiveAuthenticationModule.b__1(Object sender, EventArgs e) in d:TB3131888SourcesproductSourceWebsitesLeet.Web.CoreAuthenticationXboxLiveAuthenticationModule.cs:38
System.Web.SyncEventExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() +80
System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) +165


It's the end of the world!


edit on 26-7-2014 by TheProphetMark because: (no reason given)




posted on Jul, 26 2014 @ 05:29 PM
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a reply to: TheProphetMark

No idea,
I got pissed off at Lost Souls 2 and haven't been on it in a few months.



posted on Jul, 26 2014 @ 05:30 PM
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Silly console gamers! Bow to my superior PC capabilities!

Seriously though this happens to PC game servers sometimes too.

Idk what's going on, hope they get it back up and running for you though.




posted on Jul, 26 2014 @ 05:32 PM
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a reply to: TheProphetMark
I have the same problem. Something to do with the destiny beta maybe? My buddy and I can only play that while signed in to Xbox live.



posted on Jul, 26 2014 @ 05:35 PM
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So you can get online? I can't even get online, it just logs me out and tells me to sign in again and does the same thing over and over every time I try to login. I'm glad you can get online , even if it's just to play Destiny Beta. How is the game by the way? I thought about downloading it but I stick to Call of Duty or Fight Night Champions mostly.



posted on Jul, 26 2014 @ 05:42 PM
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a reply to: TheProphetMark
Yes I can get online but only while on the dashboard, as soon as one of us selects any game other than Destiny it signs us out and gets really glitchy. Netflix seems to be fine as well.



posted on Jul, 26 2014 @ 05:46 PM
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Thats why you get a PS3 or PS4...lol, just messing.



posted on Jul, 26 2014 @ 05:47 PM
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originally posted by: HiMyNameIsCal
a reply to: TheProphetMark
Yes I can get online but only while on the dashboard, as soon as one of us selects any game other than Destiny it signs us out and gets really glitchy. Netflix seems to be fine as well.



That does seem to be pretty weird. Doesn't sound like a problem easily solved though but either way, I hope they have it back up and running sooner rather than later.

Thanks for your input everyone, I appreciate it.



posted on Jul, 26 2014 @ 05:47 PM
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a reply to: Lichter daraus
You mean four or five of them?




posted on Jul, 26 2014 @ 05:50 PM
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a reply to: TheProphetMark

Microsoft is closing the games for window's live service on the PC but the console should still be unaffected so maybe they got hacked, it would not be the first time as the number of potential x box on line at any time makes them a prime target for bot net makers and targeted denial of service attacker's alike.



posted on Jul, 26 2014 @ 06:17 PM
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now i love my xbox but its a scary thought that only 15 years ago there was no online gaming and now if people can,t get online its the end of the world,i forget i,m getting old lol



posted on Jul, 26 2014 @ 06:20 PM
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Destiny beta?

influx of users down loading it


hype is such a easy thing to sell these days.



posted on Jul, 26 2014 @ 06:21 PM
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originally posted by: sparky31
now i love my xbox but its a scary thought that only 15 years ago there was no online gaming and now if people can,t get online its the end of the world,i forget i,m getting old lol


Haha well to be fair, I was only being sarcastic about the end of the world part


I can't believe it's been down for as long as it has though, you would think a billion dollar company would have things up and running again by now.



posted on Jul, 26 2014 @ 06:28 PM
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originally posted by: TheProphetMark

originally posted by: sparky31
now i love my xbox but its a scary thought that only 15 years ago there was no online gaming and now if people can,t get online its the end of the world,i forget i,m getting old lol


Haha well to be fair, I was only being sarcastic about the end of the world part


I can't believe it's been down for as long as it has though, you would think a billion dollar company would have things up and running again by now.
why would they really need to cause they know people are still going to pay no matter what.its our own fault.



posted on Jul, 26 2014 @ 08:36 PM
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do you hear that?

thats the sound of 10 million game nerds simultaneously going cold turkey luls

knowing m$ they just uploaded a server patch and knocked over their own servers
it will be back just as soon as the chef IT bod recovers from his nervous breakdown.



posted on Jul, 26 2014 @ 08:59 PM
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I can here the guy that lives behind me playing. So I take it, it's up. He only plays online.



posted on Jul, 26 2014 @ 11:53 PM
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Yeah it's back up and running now. Been like that for some hours now.



posted on Jul, 27 2014 @ 01:02 PM
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a reply to: HiMyNameIsCal

Lol




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