a reply to: JohnPhoenix
I love computer gaming.
I love to be immersed in a scenario that my own life does not feature. There is a game called Fallout 3, which is a game involving both first person
shooter elements, and RPG elements as well, in which you stride around the ruins of Washington DC, avoiding areas of high radioactivity, slaying
mercenaries, bandits, mutant creatures of all sorts, and keeping an eye out for the good guys in general. That game features the ability to rig
shotgun traps, plant mines, build your own lunchbox based improvised explosive devices, and a whole host of other cool things.
However the interaction with the crafting elements of the game is not the main thrust of the game, and there are really good reasons for that.
You can learn how to pull a trigger by using a light gun to play an arcade game. You can learn to fly a jet if you have a joystick control set.
But you cannot learn how to rig a snare, build a shelter, set a fire, clean a wound, or set a bone using a computer game. These are things that one
must learn from experience, and situationally relevant training. There is no game that can replicate the bone deep ache of sleeping outdoors in
rudimentary shelter when it is cold outside, nor any virtual environment that can teach you whether an animal you have just killed has a disease,
purely by smell, or by the texture of its flesh when touched.
Survival is not a skill set which can be taught through a control pad, or keyboard, or joystick, because it is an experience which assaults every
sense. Scenarios which require the use of that skill set in a live situation are demanding of both the body, and the mind, and there is no gaming
environment that can prepare a person to perform even the simplest required task safely and efficiently out in the real world, as opposed to the
Just the traveling on foot that passes by in a game without a single burnt calorie on the part of the player, in a real world scenario, has the
ability to sap ones vitality if one is not used to it. This at least is a skill which I have developed out in the world, familiar as I am with the
20km hike, just for laughs. A computer game cannot prepare you for the ache that sets in after a day out in the real world, nor for the day after,
dragging ones carcass out of ones pit, despite burning calf muscles, strained groin, stiff back and shoulders.
The experience of being out of doors cannot be replaced or even assisted by a video game, from what I can tell of the matter at any rate. The
experience is far too physical, and the consequences of failure too great, to contemplate relying on such a thing as a digital experience, to train