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The finished game will feature a melee fighting system, a realistic but imaginary wilderness setting populated by “a variety of different living things”, “a catastrophic amount of secrets” (about 30% of the game), events, mountain goats, unlockable abilities, animal friends and customisation.
I wouldn't liken it to punk rock..punk rock became mainstream when it incorporated into moody rock, giving stuff like offspring, etc.
But yeah. I am pretty sure I am not showing my age when I say "I don't get it". I mean, sure..as a laugh, but I don't see a new genre of animal simulators being popped up.
Virtual Cow: Get milked..eat grass..moo at things..its gonna be awesome!
It’s all in first-person, so unlike Goat Simulator which has opted for third-person, Bear Simulator will give you, at last, a bear’s eye view of the world. Hunt for fish, explore the woods and, er, examine mysterious doors (look, I don’t know, it’s in the trailer.) The game only has alpha footage at the moment, which is why the bear is walking around like a biped rather than on all fours. Apparently the finished title will fix this, but my question is this: does it really need to? I suppose the answer is yes, if it wants to be much of a “simulator.”